If you watched the latest trailer for The Legend of Zelda: Tears of the Kingdom You may have been shocked to hear what sounds like Ganon speaking, marveled at Link’s newfound powers, or utterly disheartened to see him ride a magic lawnmower. However, some fans lose it because of a blurry screenshot, which could indicate a slight graphical improvement breath of the wild Consequence.
The original game releases you into a massive open world where you can swim up waterfalls and parachute off mountains. It’s exciting and beautiful, but has a major catch: features of Hyrule’s landscape that are farther away lack detail and often aren’t rendered at all until you get closer. These short drag distances mean that even things like foliage can sometimes pop in and out of a scene as you walk around.
According to an interesting Compare side by side of a Looygibro’s collapse (above player radar), Tears of the Kingdom could contain noticeably better draw distances, ie distant locations look a little better. That’s what you might expect from a sequel to a six-year-old game that doesn’t need to run on the Wii U, but fans are still incredibly hyped.
To the untrained eye, these images of Link’s gliding probably look pretty much the same, apart from differences in lighting and shadows. As eagle eyes zelda However, fans quickly noticed the shot Tears of the Kingdom contains more distant trees and rock formation detail than that of breath of the wild. It’s easy to miss at first, but impossible to miss once you spot the difference, even at the resolution of a trailer screen capture, recompressed and blown to really ugly sizes on Reddit.
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“That cliff rock looks NOICE,” explained one player. “I guess they also updated some textures.”
It’s possible the livelier backgrounds are due to Nintendo juicing things up for a pre-release trailer. That is also possible Tears of the Kingdom is much better optimized than its predecessor for the older hardware and will have a few extra tricks up its sleeve. Another area where gamers will certainly look for upgrades, albeit slightly, is the frame rate. breath of the wild can occasionally slow down, especially in handheld mode and in busy locations like Korok Forest.
We’ve seen some impressive games lately How Xenoblade Chronicles 3 seemingly pushing the Switch hardware to the limit, pushing the limit of what it can render and how fast. While Tears of the Kingdom likely to continue that trend, it also has the benefit of being compared to a six-year-old benchmark. Hopefully progress will show up, and not just in terms of the density of distant blurs.